-when my box(player) goes up a hill or a ramp he follows the ramp up and in the end he makes a little jump
how can i make the player that he stands on a diagonal ground without sliding down or doing that weird jump so that he just follows the inclination of the ground and stands there?
im using the mouselook script of ryuzakisan which includes dynamic moving so i dont use servo motion
should i use servo?
-i want to make a burning skull in the game engine but the fire has to move
ive seen some tutorials where u use a plane and an image of a flame as uv but thats not what im searching