Gold Trophy

This is a trophy I modeled and textured:

it is for my lego team (called micro controlled extruded plastic engineers, or MCEPE) because our lego robotics competition is just new over and my best friend made a trophy for the team on 3ds max. Here is more info on lego robotics, if you are interested: (the theme this year is nanotechnology)

Looks kinda bronzy. You should probably give it a bit of a polish, and set the background to something besides green/blue, cause that’s discolouring it kinda badly.

Angmap would be nice for reflections. You can disable it (just disable Sky at rendering settings) yet get nice reflections.

It’s not bad but the handles look like they are somewhere behind the trophy and not on it. And maybe try to adjust light a bit more. Good luck with your competition!