gold/yellow metal insane render times

The render times for some reason are insane. They are almost (or already are) making glass render times look nice.

99841 faces

Material on main object:
yellow
raymirror: .6
depth: 3
fresnel: 0
factor: 1

Plane material:
gray
raymirror: .15
depth: 2
fresnel: 0
factor: 1

Lighting:
1 hemi: .75
3 lamps: .3 each

Camera:
start: .1
end: 600
lense: 24

You can turn the depth down to 0. Thatll just cut the quality of the raymir a tiny bit. Other than that Im not sure…
peace
drew

I think problem is fixed. The plane and clipping I think were the culprit. I set the clipping a bit lower and remade the plane.

Ahhh, wel, glad you fixed it
drew