Goldy the fish has finally been released into a wild and uncertain freedom… the open waters prove to be a bit surprising!
Inspired by Joshua Maule’s tutorial @ cgcookie.com. I was not getting a good result putting the fishy inside a glass bubble. So I decided to relocate fish and bubbles to another environment. I plan to make a better render with more samples at a later stage and perhaps add a few more details.Modeled in Blender 2.65, texturing and rendering in Cycles, 250 samples. Post-processing done with Photoshop. The water image in the background is a photograph by Felipe Skroski – licensed under the Creative Commons license.
Please critique this image, I would like to improve it, especially concerning texturing and lighting.