http://lists.blender.org/pipermail/bf-blender-cvs/2008-January/012379.html
Particle object and group visualization now also work for hair, to
make for example feathers. Also made dupliparts work within groups.
One issue still is that in particle editmode, the duplis can interfere
with brushes and selection, though tweaking the dupli object position
can alleviate the problem.
And this
http://lists.blender.org/pipermail/bf-blender-cvs/2008-January/012381.html
Addition to last commit, now the length of the hair is used to
scale the object. Also, the direction is now derived from the
first and last keys on the hair, instead of first and second.
If the Plumiferos team was long wishing they could have a good system for feathers, now they have it, it might be too late though.![]()