I can work pretty fine in blender but I’m not able to find this out for years so I ask your help please.
Does anybody know a good renderscript for Mac osx (intel) and how to use it?
What I want is to make a batch render without opening blender, so I can render a cue of severall scenes in the night. Now I’m redering in blender itselve and when done I open a new scene manualy. I like to drop al the files/scene in one aplication/script so it renders all in a row, without having to take care of it.
Hope you understand what I mean cause i’m not so good in englisch.
you could build one with Applescript or Automator, but you’d probably have to go through bash (the terminal) in any case. So, inside Applescript, it would be necessary to do something like this script, which I use for just starting Blender:
tell application "Terminal"
activate
do script with command "/Applications/blender-2.49b-OSX-10.5-py2.5-intel/blender.app/Contents/MacOS/blender -p 0 0 1440 880"
end tell
Bear in mind that there’s a path in there for Blender on my system, so it probably will have to be changed for your system. Rendering a file would be something like:
tell application "Terminal"
activate
do script with command "/Applications/blender-2.49b-OSX-10.5-py2.5-intel/blender.app/Contents/MacOS/blender -b /path/to/blendfile.blend -o /path/to/render/output.png"
end tell
In Automator, you’d also have to go through the Terminal, as Blender is not Automator ready. I think, without testing, that you’d need to drag a shell script into your automator flow, then do like above minus the Applescript stuff:
Haven’t tested these, but they could be a starting point. I’ve written small Applescripts before, but that language really gets my blood pressure up. If you can find a willing Applescript guru, it should be possible to do a GUI where you can make a list and just drag .blend files from the Finder to it, then press “Go”.
Just tried blender++.
I am not sure if I am missing a step but Python returns this error:
“LinuxOSX/Blender++/brend95.pyw’: [Errno 2] No such file or directory”
It appears that only brend95.py is included in the download. Anyone got this to work in OSX?