Or more accurately, GPU rendering in Blender gives me the black screen of death. The problem is that while doing a basic GPU render is no issue, if I’m adding onto it with something like adaptive subsurfacing or denoising. My GPU out and out crashes and never restarts unless I physically restart my computer. And this is an issue as Blender, for the most part, works fine save for the odd crashing when it refuses to load or just closes on me out of the blue.
At this point I don’t know if it’s my GPU card that’s at fault (it’s a Radeon RX 460 chipset with 2GB of RAM on board) and I have to upgrade it, or if Blender’s simply getting unstable to the point where CPU rendering is the only way I can do some of those extra tasks.