I have no Gpu, but I believe I have these mapped right,
Can someone take a look for me?
I can’t see them (or alpha channel at all)
I can guess using only in material preview window
the missiles should be adding alpha smoke, and then a explosion
So we should have
Missiles - adding smoke and flying at target
Laser cannon- tracks to missiles, ray strike triggers firing
my computer will also only run this @ ~30 fps
let me know if is to fast or slow on a decent comp?
PrettyMissileSystemUpdate.blend (581 KB)