Is there any way to GRAB a face or group of faces constraining the movement to the region’s normal, just like it does after you extrude? I mean, without having to extrude it first.
thanks.
Is there any way to GRAB a face or group of faces constraining the movement to the region’s normal, just like it does after you extrude? I mean, without having to extrude it first.
thanks.
Use the Widget (little Hand icon) and set it to Normal.
%<
alt + space allows you to easily access the orientation of the widget in 3d window.