Hey. So I’m using one of the latest GraphicAll’s Windows 64-bit builds, (the 2.62 version of Blender has the audio issue) and it seems to crash the BGE either whenever I start it, or every 4 or 5 starts. It seems really unstable. Is it just me, or is this a more known issue?
EDIT: Saving in one of these builds deleted all of the faces of all of my objects! Fortunately, the file I saved was really sparse. Maybe it’s something they did for BMesh…? Hope they fix it soon.