GraphN - Visual Coding Tool for Artists

This is really cool and its coming for Blender in the future, but I am wondering if this can be done with geometry nodes in its current state?

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I’m not sure if it’s possible right out of the box yet, but with some custom nodes it is for sure.

Check this out.

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Why do they think they can pull this off while Fabric Engine failed?

Wasn’t Fabric trying to do everything? GraphN is mainly focusing on level design , so it should be successful and they offer exporting to UE5 with a click on a button. The beta is open and you can try it for 30 days.

I am still waiting for the Blender addon…

It did actually less than this. It was mostly visual programming framework.

For Blender, we don’t want to build a full-blown integration but target specific pain points of the software like faster FBX import/export, faster Blender → UE5 data transfer, etc.