How do i make my character to wrestle the opponent? for example a wrestler suplexes the opponent
Well, I’d say start making the animations for both the wrestler suplexing and the opponent being suplexed. Then maybe use a ray sensor combined with a few properties and message actuators to trigger the animation. A little confusing, right? I’ll make an example file and post it up later.
I think you will be able to do this; you seem like someone logical who knows what they’re doing.:DThe only thing is, I’ve heard that the splinter cell team devs. spent a whole summer making the character never pick up a chair the same way twice…lol…:spin:
Can someone tell me how to do it?