Nature Scene I’ve been working on for two days over the weekend.
Result of several different tutorials of some amazing guys.
Grass was hand-modeled. Tree trunk was generated. Took two hours for rendering. Intel i5 4GB Ram. Micropolygon displacements gave a good result.

Textures from and

Rendered with two different Light set-ups.


If anyone is interested in a Clay or OpenGL Render, added them too.

Finally, The tutorials that made it happen

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