the enemies in my game don’t fall down when passing an abysm. what could be the reason? they move with a linV simple motion and walk only slowly down when not having a ground under their feet. I already tried increasing the mass of the character object, which didnt work.
I have LinV under servo controll…
Try to activate limit on Z force and keep it to 0.0 and 0.0. Might be that downward motion get set to 0 on every logic tic and more or less defeat gravity.
thanks for the hint, after trying a few servo settings it works now.