Grease P - How to rotate a stroke around a defined pivot?

Or at least around its own origin?

I can do this in Obj mode. But in Obj mode it won’t make keyframes automatically.
It will make them automatically if I am in Edit mode, but then I cannot make use of its origin :frowning:

You can snap the 3D cursor to the origin and use that for a pivot.

Thank you for that Hiserod :slight_smile:
Would you please elaborate on that though?
In what mode should I do that? Edit, Obj, Draw?
I’ll use Shift S to bring up the Cursor Pie, and choose “Cursor to Selected”?
I have Transformation Orientation set to: Cursor

Thanks in advance,

DPC

You can use the 3D cursor as the pivot in any mode afaik.