i’m having this issue on a vanilla blender 2.81a:
the lines are square-like, definitively not enough points here. this is the default brush, without any tweaking. when i add smooth, you can still see those angles. then i try to change all sets of parameter but nothing seems to work.
all my other drawing softwares make proper lines, working perfectly on my wacom mobil studio pro 16.
On every tutorial i found online, they start with a smooth brush and don’t even talk about it, i guess this is not a common issue for everyone.
i’m not considering using stabilize as a viable solution since its very slow and inaccurate. Responsiveness is crucial when drawing, especially for animation.