I am creating a full body character rig that I hope to use for 2D animations.
Currently figuring out how best to approach making limbs. With some lattice modifiers it seems pretty easy to create editable, functional rigs that can fully integrate 2D and 3D animation.
I don’t need to weight paint any grease pencil objects because the lattice takes care of the deformation. Adding new lines or replacing sections is straightforward. Looking forward to developing this more. I think once I have the process down I will be able to animate extremely fast.
Looking forward to sharing the results with y’all!
Don’t know if I’ll be very good with replying here! If you’re looking to get a hold of me my Twitter or YouTube channel is the best way.