Green camera = ?

Somehow I fatfingered something while fumbling about, and now one camera in my scene turned dark green (bright green when selected) instead of the normal black (orange when selected). I can use the camera to render just like normal. But why is it green?

This is probably some feature I haven’t gotten around to yet, though I’ve explored many of Blender’s features since 2009. I’m using 2.62.

Green means its been added to a group. (ctrl+G)

CTRL+ALT+G to re-paint your camera in black. :wink:

Aha, ctrl-G explains it.