I have a problem with the grid/camera, it has always done this before, if i create a new scene, and at any time switch to view through the camera, whenever i rotate my viewport around the object, the grid a view is all screwy, sorry for lack of details but its hard to describe, just try it yourself
Make a new scene, Press Num0, then rotate the viewport around the cube its diffrent rather than if you never press Num0 to look through the camera.
its like… before hand the grid resembles a plane going directly through the object, facing the screen, so you could use it for spacing ect. but afterwards you see sort of a ‘percpective’ of the grid.
And the worst part is i cant find a way to change it back, even saving/exiting/restarting/loading, whatever occures its saved to the .blend file…
it gets incredibly annoying if im working on a model for any length of time and my finger slips to the Num0 key =/ please help, any ideas to change this back to normal?