Hey, I’m pretty new to blender and am having an annoying problem (even moreso that it’s probably an obvious fix). When I zoom in closer, the grid usually splits up into more smaller grids, recursively. I must’ve hit something by accident as it no longer does that on one of my projects, must be a setting saved in the .blend file too as a restart doesn’t fix it.
Anyone know the way to fix this?
Help would be much appreciated
(also on a side note, is there any way to delete unnecessary edges splitting up object faces? I have a lot of triangles that could be made into 4-pointed shapes - I know it doesn’t make much difference but it niggles at me… Whenever I try to delete them it deletes a range of things I don’t want it to.)