Grid Toggle

Is it possible to have a toggle to switch between grid units and scale@same time like:

you could for sure bundle two or more actions into one operator and bind that to a key, granted you could do the same in UI in multiple steps (is it the case?)

Im very new to scripting. Id like to have a button in the tools panel just a toggle to switch between the 2 sets of settings in the pic.

quick and dirty script:

import bpy

class VIEW3D_OT_grid_switch(bpy.types.Operator):
    """Tooltip"""
    bl_idname = "view3d.grid_switch"
    bl_label = "Grid Switch"

    scale = bpy.props.FloatProperty(default=1.0, subtype='UNSIGNED')
    subdivisions = bpy.props.IntProperty(default=10, min=1, max=1024)

    @classmethod
    def poll(cls, context):
        return 'VIEW_3D' in (a.type for a in context.screen.areas)

    def execute(self, context):
        for area in context.screen.areas:
            if area.type == 'VIEW_3D':
                area.spaces[0].grid_scale = self.scale
                area.spaces[0].grid_subdivisions = self.subdivisions
        return {'FINISHED'}

class VIEW3D_PT_grid_switch(bpy.types.Panel):
    """Creates a Panel in the Object properties window"""
    bl_label = "GRID SWITCH"
    bl_idname = "OBJECT_PT_hello"
    bl_space_type = 'VIEW_3D'
    bl_region_type = 'TOOLS'

    def draw(self, context):
        layout = self.layout

        col = layout.column()
        
        col.label("Scale / Subdivisions")
        
        prop = col.operator(VIEW3D_OT_grid_switch.bl_idname, text="0.125 / 10")
        prop.scale = 0.125
        prop.subdivisions = 10

        prop = col.operator(VIEW3D_OT_grid_switch.bl_idname, text="0.156 / 8")
        prop.scale = 0.156
        prop.subdivisions = 8


def register():
    bpy.utils.register_module(__name__)


def unregister():
    bpy.utils.unregister_module(__name__)


if __name__ == "__main__":
    register()


you can use the context menu to bind shortcuts to the two buttons

Thank YOU very much