I’ve seen this question asked by a lot of beginners, and it sounds like there isn’t a option to group a lot of objects in the Outliner. So my question for you more professional Blender users is How do you organize and clean up your outliner? I’ll give a very simple example and I’d like to know what the professional way to organize this would be.
Say you have a standard scene going on with some characters and environment. But on top of that you also have a bunch of 3d stars that are floating all around the characters. The stars are all slightly different, with different materials, and you want to be able to continue positioning them easily by grabbing them as you work. Everything is fine, but look at the outliner, it’s completely cluttered with “star1, star2” etc! (I will attach a quick image example for basic demonstration)