Is there a way to create a group of checkboxes? Say I’m creating a Panel and I want checkboxes relevant to objects in the scene, so I create a list of 'BoolProperty’s
Is there a way to call ‘x.prop’ for each item of the list where ‘x’ is a UILayout object or any other way to get the list of BoolPropertys into the UI? I know I can define BoolProperty members in the definition of the panel and use the prop function on those but that seems impractical.
I know I can create members of