Can’t seem to figure out how to animate the growth of an object (say a vertex, a rectangle, a cube) along a given path (curve, straight line, polyline, …). The idea is to make it appear out of nowhere and “grow” along the given path, in the way of what would happen if you hit the S key and constrained size of an object to just one dimension (x, y or z), with the added difficulty of having to adhere to the trajectory of a specific path.
When modeling you have extrusion along a path, but i’m not sure you can animate an extrusion… can you?
I’m sure it’s something relatively east to do, but i’m overwhelmed by now… Could someone point me in the right direction ??