Growth / displacement animation

Hello guys, i hope thats the right place for that question.

How would you recreate something like this in blender? Any ideas ior tips?
https://www.instagram.com/p/CkGl4uLg8JF/

Thank you!

You’re probably going to use geometry nodes or deformation modifiers. It is definetly not just a shader

I think the best way would be to use geometry nodes.
The video looks like Houdini…? I don’t know if the result will be on the level of Houdini. :thinking:

According to the creators website it’s Cinema4D. So maybe find some YT vids/tuts and try to emulate this in Blender with geo nodes?