I have recently released gSculpt v0.99.5-alpha.
gSculpt is an open source, procedural 3d modelling application.
It has a comprehensive set of polygon modelling tools, similar to those in Wings3D.
It is still alpha release, so early days yet.
You can find it at http://gsculpt.sourceforge.net.
It only runs on Linux at the moment.
I would be interested in any feedback with regards to peoples experience with compiling it (it is available in source form only at the moment) and using it.
It is written in Python and C++.
Its procedural nature (the operations required to build a model from scratch are accessible in a list) means that it should be pretty good for making modelling tutorials, as you can scan through the construction procedure, while viewing the model from any angle.
I hope that those of you who try it have fun with it.
Regards
MrMeanie
P.S. I would very much appreciate assistance from any developers out there with experience in porting Linux applications to Windows, be it either in an advisory or active capacity.
Joongle: By the looks of it, you don’t have the boost libraries installed. Please go to the documentation page on the website, and check the list of dependencies/libraries that are required Please post again, or e-mail me at the address listed in the contacts section of the website if you still have difficulties.
bigbad: ‘Procedural modelling application’ means that rather than just storing the model that you built, gSculpt stores the entire procedure (steps) required to build it from scratch. This is often referred to as a construction history in other applications.
Good to see you posting over here. I’ve been having network troubles. So haven’t logged into my linux setup online to set all of the dependencies up yet. But I knew that you would find some linux users over here. The nets back up so I will be checking it out today.
When downloading, please check the documentation page on the website to ensure that you have downloaded all the other little packages that gSculpt needs in order to run.