I’d like to play around with the GSLS feature, are they any good tuts?
what do you mean, tutorials on how to make normal maps and stuff?
How to use GLSL in the GE.
Is this what you mean?
because that’s how to use them as far as I know.
yeah also go to texture mode
It’s just like when you make a high poly model… just add multiple texture channels and map normal, diffuse, disp, etc.
It’s just like your rendering a beauty render of your new model!
Here’s a tutorial on making a simple tile normal map.
http://www.tutorialsforblender3d.com/NormalMapShaders/OpenGLNormalMapShaders_1.html
You can use the same technique for many other applications.
thank you all.
which version f blender did you take tha screenshot of?