GTKRadiant Questions

Anyone do any mapping here?

I was thinking it might be interesting to have a separate map editor built into Blender for games.

Apparently GTKRadiant is built on the GTK+ toolkit, so it’s engine independent as well as cross platform.

I was wondering then, if it’s cross platform, even though the Q3 engine is severly outdated (which is why they open sourced it), could the editor itself be used for OGRE or Crystal Space?

I.e., building Radiant “on top”?

I really don’t know enough about this stuff; I’m just the guy with a LOT of ideas right now…hope that’s o:cool:k…