They do include the GTX 1000 series. Is the CUDA issue just occurring in a few machines? I just assumed the support was not avaliable for any cards under the 1000 series.
Also @Total Legend, would you please try bench marking the card and see how it fairs as of now!
OK so the default scene renders and displays fine with my gtx1060 but when I try in older and more complicated scenes it instantly and quietly closes blender. Any ideas?
I really hope the CUDA toolkit gets release soon, so that we can have full fledged support for the GTX 1000 series cards. Kinda makes me feel I made a mistake buying the 1060 instead of the 970. They were at the same price!
Will do! Def for the price it packs some good performance. VR and 4K gaming along with some decent overclocking potential. Its a very well rounded card for the price.
I am just waiting on the last components, and I’ll be assembling my PC. Once I do so, Ill be posting benchmarks with the night builds.
Good night to all. I also get a gtx 1060 and I’m running with a problem. I came to ask your opinion.
If I run cycles with Full Global Illumination an Path Tracing with 4096 AA (64 samples X Square samples) (yes, no antialiasing I know) it continues the render smoothly until the end, very clean image.
Keeping the Full Global Illumination and changing to Branched Path Tracing (Square Samples, D8 G8 1 1 1 1 1) with 4 AA samples, it’s enough to crash the Graphics Driver.
Is it because the kernel is not the final one, or Branched Path Tracing is very Graphics Card stress, or any other reason?
Sorry for the bad English.
Thank you very much!
I just bought a new PC with a gtx 1080 - not just for rendering with Blender but for processing point clouds also.
Disappointed to find that the 1080 isn’t supported in 2.77 but hey - this is complex stuff and someone (i’m not sure who) is putting it all together. I’m happy to wait for a stable release - although I do hope that Cycles will eventually be able to make use of all those cores.
omnivorist, download the latest 2.78 RC. It is working. I got my old scenes that were crashing to work after some material removing/organizing/copying. Works great.
Yup I tired that too! it works now. So far I havnt seen any crashes. My current configuration is an i5 6600K @ 4.2 GHz with 16 GB RAM DDR4 and a GTX 1060 6GB. So far just run the BMW benchmarks - Time: 05:56.88