hmmmm there’s only two people I know of with that notorious chin structure and nose. Jay Leno and Bill Clinton. But I doubt it’s bill clinton. Am I right?
Shoot no. I am working on Bill Clinton. I’ve got some ears coming hopefully that will help. Chin a little too strong? Any crits, suggestions would be appreciated.
Hey thats looking pretty good! The nose is dead on!
I think maybe the fat coming down above his eyelids is creased a bit too much. I also think that the area defining his nostrils is too sharp, maybe too small also.
I think the sacs unders his eyes, the nose, and the general face structure look real good.
Wow, you must be doing a great job modelling because my guess was Bill Clinton! Very cool… Ummm… What are you doing with a Bill Clinton model? lol
The model is looking good. But the reference pic seems… off. From what I can see there, his ear is WAY too high. If you line up the bottom of his ear lobe (or whatever you want to call it), it lines up with his nose. :-?
You are going to want to be careful when you place the ear on the head. If you place it according to the pic, it will look funky.
lol, exactly how can a photograph be…off?
I knew that was Bill Clinton before I saw any of the replies – this means you are doing a good job
Yeah, it’s hard to miss someone that butt ugly! Great m0deling!
-I think maybe the fat coming down above his eyelids is creased a bit too much.
I’ll soften and repost when I get a chance.
Thought of using NOR for the creases but don’t think I’m skilled enough at this point to pull it off.
-I also think that the area defining his nostrils is too sharp, maybe too small also.
You are correct I’ll rework that area.
-jts01 -What are you doing with a Bill Clinton model?
Clinton has an interesting face, and is an interesting and intelligent leader.
I thought it would be a good subject as my first serous attempt at a head.
American politics interests/disgusts me right now and I can’t handle Bush so Clinton is my subject.
No ideas at this point what I’ll do with the model, maybe render bush and have Clinton repeatedly
head butt Bush. That might be pleasurable to watch for a couple minutes/hours.
-Laurifer -The model is looking good. But the reference pic seems... off. From what I can see there, his ear is WAY too high.
Hmm, not sure I think Clinton has quite large ears but I’ll keep this in mind.
Working on the ears now, haven’t got a reasonable result yet.
-Yeah, it’s hard to miss someone that butt ugly!
America upgraded in the looks department, but seems to be missing the brains now.
Thanks for the comments; I’ll try to get some time in the next couple days to reflect your feedback.
If you’re having trouble building an ear, this tute might help:
Clinton is an interesting subject and I, for one, would LOVE to see him giving the “Glasgow Kiss” to Bush for a while, as you describe. I was just curious if you had any humorous animation ideas, and I see you do.
And if you need some help with the ears, check out www.simplylightwave.com and download the ear video tutorial.
Or http://apieceofstring.com/kos/tutorials/ear/ear_tutorial.htm or
Hope you have some use for it
lol, exactly how can a photograph be…off? [/quote]
The only thing I can think of is that his head is tilted forward so the nose appears lower, but if you look at the reference pic, it doesn’t seem to be. If you have any ideas as to how that can be, let me know.
Simple reason is that not all people look the same. There are certain artistic guidelines like “distance between eyes is width of one eye” or “ears line up with nose”. But of course every person differs a bit from that ideal (otherwise we’d all look the same). Possibly Bill Clinton differs a bit more (and his head is tilted).
Thanks for the advice/links on the tutorials it was quite helpful. After a couple false starts I think I can put a reasonable ear together. Here a couple updates.
Side, ear still disconnected:
The head is shaping up good. It looks very clean. Nice clean edge loops. This one is strictly by the book. No crits. After that you should do some wicked multi-layered uv maps (reflectance map, color map, bump map, irriadance map etc etc). Keep up the good work!
quick question with colour maps bump maps ect is there somthing in blender you choose that there a bump or colour map or is it just the term used when making a texture?
Well, it actually sort of applies to both.
Outside of Blender, you create a Colour map (or more commonly know as Diffuse Map), and then Bump Map, Spec Map, etc. These are the basic names for the textures.
Now, within Blender, when you apply them, you assign the Colour Map to the COL channnel only, in it’s own texture slot. Then the other textures in their own individual texture slot as well. You then set Bump to the NOR channel only and so on.
thanks bgdm that helped alot iv been wondering that for some time now lol. if anyone got time can they write down all the other like bump is nor colour is col