Pfa the gun blend file.
When the trigger bone is rotated in X Axis, mechanism works in such a way that the Bullet comes out of the gun correctly.
After this I want to animate the Bullet separately from the gun. Right now if I move the gun the bullet moves along with it which creates a problem as I want the movement of the gun to be different than the movement of the bullet.
If I unparent it, it changes its animated position and goes back to the default position. I want to continue the bullets animation after unparenting it for further animation.
Kindly help. Highly appreciate all the help.
Attachments
gun.blend (1.3 MB)