Okay, this is my try at the blender world cup thing, but I wan to do well with this.
I have an idea, but right now, I just need to get this done.
Here is what I have done so far:
materials are of course temporary.
Any thoughts?
I can post a better render later, in the morning.
There aren’t any mesh errors that I know of, it is prob the lack of OSA.
Here is the final concept…
This is what I thought of, it’s called the SuperShooter
If you are ever in trouble, and someone is sneaking up on you, take aim, and use this! The maker is not to be held responsible for damages, pain, and suffering caused by this product. Four bullets included to get the user up and started quickly!
What do you think?
What should i do with the materials?
I will have a better final presentation.
I would darken the handle’s material and add more spec to the bullets. The normals I thought I saw was just a combo of the little details and AO
(I assume you’ll be making a less noisy render later?).
Hahaa … nice idea… is it meant to shoot the person using it?
My only suggestion is to make better materials… I assume you are going to imitate those of a real gun, dark metal or something. Maybe you could use a painted grayscale image as a Nor texture to fake some smaller details, but the model seems good to me.
okay, here is maybe the final version:
Any little crits are good.
I think I will work on the trigger area and then call it done if no one says anything.
Looking good, although the gun metal should be a little bit darker, and the lighting seems kinda off. Also, the bullets don’t seem that realistic; they need to have two parts…
yup