I have an armatured character with walk cycle and he keeps falling thorugh the floor. Its the darnest thing, I can’t figure out these bounding box things. Any advice? How should I set the armature, the floor, and the character’s body.
I haven’t baked the animation or anything, but I have the logic bricks set up so that when u press walk forward, the walk cycle animates and he moves forward. But his shins fall throught the floor and then at random points he falls through floor and also if u walk off the floor, he just floats.