Calvin
(Calvin)
1
After downloading 2.42 Beta… I decided that the best way to test is to go ahead: model and animate something… and so I did and going to! 


There is still a little too many vertices around the mouth, I’ll get rid of those later.
The new opinions in the merging menu are lifesavers! 
Modron
(Modron)
2
nice. he looks like he will animate well. i think i’ll go download the latest build and give the node rendering a try.
Calvin
(Calvin)
3
Thx for the “nice” comment… 
Here is a little update:

tigger
(tigger)
4
the body looks far too small-like a big dudes head on a wee dudes body.
Calvin
(Calvin)
5
You’re right tigger, the body is too small.
I’ve decided to do a little concept sketch:

Calvin
(Calvin)
6
Now to make the concept a reality…

Calvin
(Calvin)
7
I think I am pretty much done with the main model… now to move on to the hair.

p00f
(p00f)
8
Great modeling!
love the way you drew over teh existing model for your concept.
When I model in Zbrush I do the same thing, I will put the model down on the canvas, and quickly do some sketches of what i want to do next .
cant wait to see where this project goes 
thanks for shareing. 
Calvin
(Calvin)
9
Thx p00f. Yea I usually do a quick sketch in MS Paint before modeling something, that way I know how to shape the “digital clay.”
Now since, I did model him barefoot… I had no choose but to give him sandals.

Absolutely great modeling!!! Love it.
N-Gon
(N-Gon)
11
Like wow dude you made that thing in less than 1 day? Nice!
He looks like your mother, though.
Nah, he looks like he saw your mother 
Jothmom
(Jothmom)
13
yea! really nice moddeling! My ONLY crit is that the trousers look a bit 1-dimensional (they have no thickness). The character is amazing!