I’ve wanted to do something realistic and gym related for a long time. I’ve been really focusing on more complex PBR materials and correct topology as well as some more advanced modelling techniques. This one was so much fun to do because of all the reflections
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Nice, can you share resources on advanced modelling techniques
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Of course. To be honest a lot of how I learnt came from myself and figuring out stuff through experimenting with my own personal art projects which I treat in the same way as the blender foundation treats it’s own short films. To find out what needs improving and building upon. But saying that the best person in my opinion for modelling work at the moment is Josh Gambrell on YouTube, he’s killing it right now.
I featured you on BlenderNation. Enjoy the weekend! o/
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