A problem with hair again, this time I’ve tried creating an object which is actually several objects, but all added together in edit mode. Now when I add hair some of the objects are completely bare and some have bald patches.
I’ve been through all the hair settings I can think will make a difference, some are better than others, but I still have bald patches and some very strange grouping.
It is a very low poly model, do I need to have more polys for hair to work correctly? I’m not sure about this as I can make a hairy cube that does exactly what it should.