Hi, Im making a gorilla and its almost done, I rigged his face, used shape keys etc but as I was animating him with the bones, the hair didn't follow along, I
m using blender 2.5, can somebody help me on this?
This video represents what I`m trying to do: http://www.youtube.com/watch?v=PeMkJQIIMsI&feature=player_embedded
Do you mean that the hair doesn’t stick to the mesh, or that you want to include hair physics simulation?
Ops, solved myself, I added the hair before the armature, thats why it wasnt working. To fix I just removed the hair and configured again. Thanks for the attention Pesho, soon I`ll be showing my character here.