I’m using some particle system hair, but I can’t seem to get the number of children per parent making any difference in the F12 render. It looks like if children/parent for render would be set to zero, which it isn’t…
The children setting for preview works fine. Does anyone have any idea about what I could have missed?
I’m using 2.78c and render in cycles if that helps. If I remember correctly this children setting worked in 2.78a.
It’s the scene named smHelmet if you want to check the blend file.