Hair colors: gradient?

Is there a way to make it so that you got one color a the root of the hair and another at the tip, like gradient texturing for materials??


I’m assuming you’re using Blender Internal. Sure you can. Just use blend texture with mapping set to Strand/Particle.

Damit, forgot to say that. Im using Cycles

Then use Intercept output of Hair Info node as a mixing factor. See

Hi, u can use Hair Info Node. Look here:

More on hair rendering in cycles in blenderguru’s tutorial: