I’ve been trying to fix a hair simulation for days with no success. I use hair dynamics, and no matter what options I set the hair is too soft. I want it to be much more stiff, and bend only slightly when the object moves (but wobble a bit). All settings (Stiffness, Mass, Bending, Spring, Air, Internal Friction, Collider Friction) do nothing to solve the issue.
Here’s a basic example blend where the problem can be noticed. If anyone knows the correct values for the hair dynamics, please post a corrected version or explain what to change.