but i played more with it and i think i see how it works now
one thing i’m not certain how it work - is how do you make several group work on the same mesh?
do you have to create one particule system for each group?
and how do you control the lenght of the hair i mean which variables set this lenght
if it still exist in 2.46?
in a group how to keep the hair to stay on the selected faces and not outside that group?
but not that obvious to select the group of verteces
did not found that page - it’s great
i don’t understand something - Boids should be for 2.5 and it’s in 2.46