Hair in 3.5

Southern shoddy had some youtube tutorials that were very helpful.


So using the ideas from his tutorial and using the premade geometry nodes for hair (specifically the curly one) Gives the hair a more fuzzy look. You can see from the dark eyes to the ghost in the shell eye versions.

You can see the differences mostly in the ear and eyebrows. Also random white hairs using the extra hair info curves info nodes as a factor.

https://www.youtube.com/@SouthernShotty/videos