Hair - Medusa Nodes

Hello @ByteC,

I haven’t tested Medusa Nodes with the Blender 4.0 yet. This is going to be a little task for the upcoming days.

Hey @hamdullah_guclu

I see the issue. Thanks for the demonstration. As you mentioned, there is no such node group in your case indeed. I will investigate that. For the a quick fix, you can try the following:

Instead of searching for the “Surface Deform” group, add a new Geometry Nodes modifier and create an empty node group. In the node editor search for the “Deform Curves on Surface” node and connect it to the graph.

Here is a short demonstration:

I hope that helps :slight_smile:

Hello @It_will_be_okay,

As for your question: the addon doesn’t support such a workflow out of the box for now, although It is doable, it requires a little manual work.
I made a little demonstration with some extracted edgeloops, you can check it out.

There are some jump cuts and the video quality is not ideal, but I hope it is understandable. Please let me know if it works for you.

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