Hair modelling

[FONT=Helv][SIZE=2]Hi,
Is anyone aware of a good hair tutorial ? I have stumbled upon couple of hair/fur tutorials but they leave you to a hair ball which is good enough to start but not good enough to model hair on head and animate them. I have taken this so far after spending a lot of time . Still alot of work left in this, would appreciate any help/tutorial to guide me though the rest of the process. Aim is to have a full manga style hair ( pointed bunches ) , which can be finally animated .

Thanks
Vic

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I just stumbled over this documentation:

Maybe it helps.

The hair style seems pretty shocking to me! What kind of game are you working on?

David Ward has a phenominal series on his youtube channel http://www.youtube.com/user/ward7299
Its segmented into a number of episodes, so you can skip to the hair fragment.

CG-Tuts has a short series on hair as well http://cg.tutsplus.com/tutorials/blender/ceate-incredible-looking-hair-effects-with-particles-in-blender/
CG-Tuts also has a manga character series, http://cg.tutsplus.com/tutorials/blender/model-uv-and-texture-a-complete-manga-character-in-blender-day-3/

another hair method (particularly for game development) is planar style hair http://www.paultosca.com/varga_hair.html
not a blender tutorial, but explains the concepts well.

The same strategy, but a tutorial based in Blender 2.4x http://vimeo.com/7508405