Wasn’t sure whether to post this here or in the Rendering and Lighting section. Anyway.
Essentially what I want to do is rotate this hair emitter object, but when I do that it doesn’t render any hair particles. It does render hair particles before I rotate the object, but not after. The hair seems to be displaying fine in the 3D viewport.
When I render it I get this:
So it’s rendering the emitter object. But should it be? I’m pretty sure I set it not to do that: