Is it possible to get hairs to sprout from a nurbs path?
I want to create some christmas tinsel like in the image below.
I created this by extruding a nurbs path, adding a nurbs circle - then using the circle as the bevel object in order to make a thin tube that followed the path (the core of the tinsel). I then converted this tube to a mesh object and applied a hair particle system to sprout from the faces of the tube.
I would however like to do this without having to convert to a mesh first - since it will give me more flexibility in changing the shape and length of the tinsel on the fly. Unfortunately until I convert the nurbs path object to a mesh - the hair particle function appears unavailable.
Is there any way to do this?