Hi out there
I am very new to blender and try to do some hairy stuff.
I read some tutorials about that but was left with some further questions. I hope you could help. Thanks in advance.
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used a plane with a particlesystem for the hair. Now I want to try some direct animation for the plane to get the indirect animation of the hair. I set some keys for the plane and used particle motion settings + soft body for the hair. But the result is, that the plane uses the softbodysettings. ? How to get a propper animation only for the hair?
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I am was used to work with Max and hairFX. To get a good hairdesign I had to use a lot of guide splines. Each of those splines has its own area of influence. Therefore I painted a mask or used something like blenders polygroups. Is this the same way in blender too?
Do you know a good tutorial how to set up hair in blender?
Thanks a lot for any reply/help.
Kind regards
Hilmar