I have a little cat model that I am modeling, rigging and texturing to use in learning some creature animation in the near future.
But hair particles have been confusing the heck out of me. I want to create a a coat of body hair but with 0 initial parent particles so that I can manually add parent hairs in particle edit mode. The thing is no matter the settings I use when I am in particle edit mode and use the add brush it will either not add a parent strand when I click on the mesh or if it adds a parent hair it adds it in a location where I didn’t click.
I would like to know what causes this as I want to add parent strands where I click. The current situation of random hair placement or no hair is super frustrating.