# Hair strands with low segment count look wavy

**URL:** <https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347>\
**Category:** Particles and Physics Simulations\
**Created:** [October 31, 2026, 6:32am UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347 "2026-10-31T06:32:22Z")\
**Posts on this page:** 8\
**Page:** 1

<div class="post-metadata">

**Author:** ![Crab](https://blenderartists.org/letter_avatar_proxy/v4/letter/c/c5a1d2/32.png) [@Crab](https://blenderartists.org/u/Crab)\
**Post date:** [October 31, 2026, 6:32am UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347/1 "2026-10-31T06:32:22Z")

</div>

If I create hair with low segment count, they look wavy, with some bumps. Is there a way to straighten those hairs?

 ![image](https://blenderartists.org/uploads/default/original/4X/d/e/a/dea41ee7dfc0e0a55f4b6734dd37566b888d3bcd.png)

 ![image](https://blenderartists.org/uploads/default/original/4X/3/7/6/376bdf21c4622c614f4518d6aad5342c885c4316.png)

Here are the settings:

 ![image](https://blenderartists.org/uploads/default/original/4X/9/4/8/948612bdf7eb9ee22c04161fda58c7ea67b92010.png)

---

<div class="post-metadata">

**Author:** ![NerdY1](https://blenderartists.org/user_avatar/blenderartists.org/nerdy1/32/1478413_2.png) [@NerdY1](https://blenderartists.org/u/NerdY1)\
**Post date:** [October 31, 2026, 9:39pm UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347/2 "2026-10-31T21:39:36Z")

</div>

Do you have any geo-nodes systems or using custom curves maybe?

---

<div class="post-metadata">

**Author:** ![Crab](https://blenderartists.org/letter_avatar_proxy/v4/letter/c/c5a1d2/32.png) [@Crab](https://blenderartists.org/u/Crab)\
**Post date:** [November 1, 2026, 7:24am UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347/3 "2026-11-01T07:24:08Z")

</div>

It’s the most basic hair particle setup:

---

<div class="post-metadata">

**Author:** ![NerdY1](https://blenderartists.org/user_avatar/blenderartists.org/nerdy1/32/1478413_2.png) [@NerdY1](https://blenderartists.org/u/NerdY1)\
**Post date:** [November 1, 2026, 7:50am UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347/4 "2026-11-01T07:50:44Z")

</div>

It seems you can use B spline in the render panel to smooth them out.👍

 ![Screenshot 2026-11-01 at 12.46.24 AM](https://blenderartists.org/uploads/default/original/4X/d/7/f/d7f6403a5ec1295fc3f2936f84a26a43fa994457.png)

 ![Screenshot 2026-11-01 at 12.46.57 AM](https://blenderartists.org/uploads/default/original/4X/4/3/a/43a59e331a4cf83bc39ba2fb133b2eb47f2d219b.png)

Good luck, and hopefully that will fix it! 🙂  
Never really seen them do that before, so maybe a bug?

---

<div class="post-metadata">

**Author:** ![Crab](https://blenderartists.org/letter_avatar_proxy/v4/letter/c/c5a1d2/32.png) [@Crab](https://blenderartists.org/u/Crab)\
**Post date:** [November 1, 2026, 8:08am UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347/5 "2026-11-01T08:08:22Z")

</div>

It seems to be fixing that issue, while creating a whole new one, when I hit B-Spline button hairs smooth out including roots and ends, and become floating in the air.

Also, it seems like a standard behavior for hairs. Do you have different results if you replicate what I did in the video above?

---

<div class="post-metadata">

**Author:** ![NerdY1](https://blenderartists.org/user_avatar/blenderartists.org/nerdy1/32/1478413_2.png) [@NerdY1](https://blenderartists.org/u/NerdY1)\
**Post date:** [November 1, 2026, 8:30am UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347/6 "2026-11-01T08:30:05Z")

</div>

Him seems perfectly fixed to my mesh, seems to be a visual bug in particle edit perhaps, as i do have the same problem in particle edit but once I am done editing they snap back to the surface, how about you?

Particle edit.

 ![Screenshot 2026-11-01 at 1.20.10 AM](https://blenderartists.org/uploads/default/original/4X/8/9/7/897cfec1697e22f1db1621a90155b9ae2c139aad.png)

Outside of particle edit.

 ![Screenshot 2026-11-01 at 1.18.39 AM](https://blenderartists.org/uploads/default/original/4X/3/4/5/345de81ca09cb881dcf2cff04ffbd9ca2eaa1e10.png)  
I did notice this seems to be a problem in older versions I have used, what version are you using?

---

<div class="post-metadata">

**Author:** ![Crab](https://blenderartists.org/letter_avatar_proxy/v4/letter/c/c5a1d2/32.png) [@Crab](https://blenderartists.org/u/Crab)\
**Post date:** [November 1, 2026, 11:15am UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347/7 "2026-11-01T11:15:00Z")

</div>

I tested 3 versions (3.3, 5.1 and the newest one) and they have all the same issue, BUT it seems like if you set it to interpolated children, then it goes away:

---

<div class="post-metadata">

**Author:** ![NerdY1](https://blenderartists.org/user_avatar/blenderartists.org/nerdy1/32/1478413_2.png) [@NerdY1](https://blenderartists.org/u/NerdY1)\
**Post date:** [November 1, 2026, 11:17am UTC](https://blenderartists.org/t/hair-strands-with-low-segment-count-look-wavy/1656347/8 "2026-11-01T11:17:20Z")

</div>

Ah that’s good to know, glad it’s working as intended now!  
Good luck on your projects happy blending!
