Hair test

Here is a test movie i made, showing the new hair feature, used with some collision.
(copy & paste in URL bar)
Here is a much better show of collision (still frame):
(copy & paste in URL bar)

nice, but should have gone here:

how is collision possible with static particles? i can’t get it to work with 2.4.

an example blend, or settings would be perfect.


lucidMonkey: It’s possible by using a curve guide for the particle system, and assigning weights to the individual vertices on the guide by selecting the vertice, and hitting “w” and setting the weight. Then turn on softbody for the curve and be sure to select the little “w” button.


thanks DwarvenFury… Falgor posted another example using this method: